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Jun 14, 2023, 4:54:50 PM
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The Cartesian to Cylindrical calculator converts Cartesian coordinates into Cylindrical coordinates.
INSTRUCTIONS: Enter the following:
Cylindrical Coordinates (r,Θ,z) : The calculator returns magnitude of the XY plane projection (r) as a real number, the angle from the x-axis in degrees (Θ), and the vertical displacement from the XY plane (z) as a real number. Note: the angle Θ is in degrees. However, this can be automatically converted to compatible units via the pull-down menu.
k⋅V - scalar multiplication
V/k - scalar division
V / |V| - Computes the Unit Vector
|V| - Computes the magnitude of a vector
U + V - Vector addition
U - V - Vector subtraction
|U - V| - Distance between vector endpoints.
|U + V| - Magnitude of vector sum.
V • U - Computes the dot product of two vectors
V x U - Computes the cross product of two vectors
V x U • W - Computes the mixed product of three vectors
Vector Angle - Computes the angle between two vectors
Vector Area - Computes the area between two vectors
Vector Projection - Compute the vector projection of V onto U .
Vector Rotation - Compute the result vector after rotating around an axis .
Vector Components 3D - Returns a vector's magnitude, unit vector, spherical coordinates, cylindrical coordinates and angle from each axis.
(ρ, θ, φ) to (x,y,z) - Spherical to Cartesian coordinates
(x,y,z) to (ρ, θ, φ) - Cartesian to Spherical coordinates
(r, θ, z) to (x,y,z) - Cylindrical to Cartesian coordinates
(x,y,z) to (r, θ, z) - Cartesian to Cylindrical coordinates
(x,y) to (r, θ) - Cartesian to Polar
(r, θ) to (x,y) - Polar to Cartesian
Vector Normal to a Plane Defined by Three Points
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