Edit
Delete Duplicate
Add to Collection
Share Last modified by
on
Jul 6, 2023, 6:57:58 PM
Created by
on
May 17, 2019, 1:41:44 PM
( P G ) Ground Station Position Vector ( P V ) Vehicle Position Vector
Enter a value for all fields
Tags
UUID
8284828a-78a9-11e9-8682-bc764e2038f2
The Slant Range using Vectors calculator computes the slant range (R) from a ground station to an object (satellite or aircraft) based on the station and object position vectors.
INSTRUCTIONS : Enter the following:
(PG ) Ground Station Position Vector (kilometer units)
(PV ) Vehicle Position Vector (kilometers units)
Slant Range (R): The range is returned in kilometers. However this can be automatically converted to compatible units via the pull-down menu.
The Math / Science
The formula for the slant range uses both the law of sines and the law of cosines . In the obtuse triangle below:
b = Re + sA
a = Re + oA
c is the slant range
CA is the Earth Central Angle
BA is the subtended angle (β)
AA is elevation angle (α) + 90°
Law of Sines :
a sin ( AA ) = b sin ( BA ) = c sin ( CA )
Law of Cosines :
c = √ a 2 + b 2 - 2 a ⋅ b ⋅ cos ( C A )
Earth Model Calculators
k⋅V - scalar multiplication
V/k - scalar division
V / |V| - Computes the Unit Vector
|V| - Computes the magnitude of a vector
U + V - Vector addition
U - V - Vector subtraction
|U - V| - Distance between vector endpoints.
|U + V| - Magnitude of vector sum.
V • U - Computes the dot product of two vectors
V x U - Computes the cross product of two vectors
V x U • W - Computes the mixed product of three vectors
Vector Angle - Computes the angle between two vectors
Vector Area - Computes the area between two vectors
Vector Projection - Compute the vector projection of V onto U .
Vector Rotation - Compute the result vector after rotating around an axis .
Vector Components 3D - Returns a vector's magnitude, unit vector, spherical coordinates, cylindrical coordinates and angle from each axis.
(ρ, θ, φ) to (x,y,z) - Spherical to Cartesian coordinates
(x,y,z) to (ρ, θ, φ) - Cartesian to Spherical coordinates
(r, θ, z) to (x,y,z) - Cylindrical to Cartesian coordinates
(x,y,z) to (r, θ, z) - Cartesian to Cylindrical coordinates
(x,y) to (r, θ) - Cartesian to Polar
(r, θ) to (x,y) - Polar to Cartesian
Vector Normal to a Plane Defined by Three Points
This equation, Slant Range (Vector), references 1 page Show
This equation, Slant Range (Vector), is used in 0 pages Show
Upload
SlantRangeVector.png
X
SlantRange.png
X
No attachments