Quantcast
Loading [MathJax]/jax/output/CommonHTML/jax.js

Free Fall (time)

vCalc Reviewed
Last modified by
on
May 20, 2024, 1:23:00 PM
Created by
on
May 17, 2016, 2:50:32 PM
t=2(hg)
(h)Height of the free fall
Tags
UUID
b4e3dc83-1c3e-11e6-9770-bc764e2038f2

The Free Fall (time) calculator computes the duration of time that an object will be in free fall based on the height and the acceleration due to gravity.

INSTRUCTIONS: Choose units and enter the following:

  • (h) This is the height of the free fall

Free Fall Duration (t): The calculator returns the time in seconds. However this can be automatically converted to compatible units via the pull-down menu.

The Math / Science

Time of Free Fall equation is meant for the context of free fall, or constant acceleration downwards due to Earth's gravity without rest, ignoring air resistance.  Here, t is the time it takes for the object in question to fall a given distance (Height) with it's acceleration of g (the acceleration at sea level due to gravity, roughly 9.8 m/s^2).

The formula for the time of free fall  is:

         t=2·hg

where:


Free Fall Calculators

  • Free Fall (time): Computes the duration of time that an object will be in free fall based on the height and the acceleration due to gravity.
  • Free Fall (distance)Computes the distance that an object will be in free fall based on the duration of the fall and the acceleration due to gravity.
  • Free Fall (Velocity at Impact): Computes the final velocity of an object after a free fall based on the height and the acceleration due to gravity.
  • Free Fall (Energy on Impact): Computes the kinetic energy at impact based on the height of free fall, acceleration due to gravity and the mass of the object.
  • Model Rocket Altitude: Computes the estimated maximum altitude of a rocket based the distance from the launch point and the angle to top point of flight (zenith).
  • Object Height by Time to Drop: Estimates the height of an object based on the time it takes for an object to drop from the top of it.
  • Elevation of Object (angles and separation)Computes the height of an object based on two angle measurements and the distance between them.
  • Distance Traveled at Constant Acceleration: Computes the distance traveled by an object after a period of time, based on its initial distance from the origin, initial velocity and a constant acceleration.
  • g (acceleration due to gravity at sea level): Acceleration due to Gravity (g) at sea level on Earth is 9.80665 m/s2.


This equation, Free Fall (time), references 1 page
This equation, Free Fall (time), is used in 2 pages
  • Comments
  • Attachments
  • Stats
No comments
This site uses cookies to give you the best, most relevant experience. By continuing to browse the site you are agreeing to our use of cookies.