Navigation
Navigation Calculators:
- Haversine Distance (decimal degrees): Compute the Distance Between two Points on the Earth (Great Circle Arc)
- Haversine Distance (Degrees, Minutes and Seconds): Compute the Distance Between two Points on a Sphere (Great Circle Arc) using degrees, minutes and seconds verses decimal degrees.
- Rhumb Line Azimuth: Computes the azimuth heading one can navigate for a path that crosses all meridians of longitude at a constant angle.
- Rhumb Line Distance: Computes the distance traveled between two points on the globe if traveled via a rhumb line.
- Travel Time between Coordinates: Compute the time to travel between two location (latitudes and longitudes) based on a average speed.
- Navigation Speed: Computes the required average speed needed to go between coordinates on a great circle arc within a given amount of time.
- Distance to Sea Level Horizon: Computes the distance to the sea horizon at an altitude
- Correction Angle: navigation equation that compensates for air or water currents.
- Distance to Sea Level Horizon: Compute the distance to the horizon based on a height above the orb using a spherical Earth model.
- Decimal Degrees: Compute decimal degree angles from degrees, minutes and seconds,[CLICK HERE].
Navigation Equations
- Degrees/Minutes/Seconds to Decimal Degrees MichaelBartmess Use Equation
- Great Circle Central Angle (Vincenty) eng Use Equation
- HavDist DMS KurtHeckman Use Equation
- Haversine - Distance KurtHeckman Use Equation
- Hours Minutes and Seconds to Decimal Hours KurtHeckman Use Equation
- Nautical Travel Cost KurtHeckman Use Equation
- Navigation Speed KurtHeckman Use Equation
- Pacific Ocean Distance Pittsburgh Use Equation
- Rhumb Line Azimuth KurtHeckman Use Equation
- Rhumb Line Distance KurtHeckman Use Equation
- Travel Time between Coordinates KurtHeckman Use Equation
- Tsunami Travel Time KurtHeckman Use Equation
- Attachments
MaimiToLondon.jpg |