Free Fall (time): Computes the duration of time that an object will be in free fall based on the height and the acceleration due to gravity.
Free Fall (distance): Computes the distance that an object will be in free fall based on the duration of the fall and the acceleration due to gravity.
Free Fall (Velocity at Impact): Computes the final velocity of an object after a free fall based on the height and the acceleration due to gravity.
Free Fall (Energy on Impact): Computes the kinetic energy at impact based on the height of free fall, acceleration due to gravity and the mass of the object.
Model Rocket Altitude: Computes the estimated maximum altitude of a rocket based the distance from the launch point and the angle to top point of flight (zenith).
Object Height by Time to Drop: Estimates the height of an object based on the time it takes for an object to drop from the top of it.
Distance Traveled at Constant Acceleration: Computes the distance traveled by an object after a period of time, based on its initial distance from the origin, initial velocity and a constant acceleration.